-- this structure is used from C++ as well
-- gametype has to be upper case 

AvailableMODList=
{
	ASSAULT={	team=1, 		respawntime=1,	mission="ASSAULT", },
	FFA=		{	team=0, 		respawntime=0,	mission="FFA", },
	TDM=		{	team=1, 		respawntime=0,	mission="TDM", },
};

