ALLOWED_DEATHS = {


	catacombs_C1 = {  deaths = 5, },
	catacombs_C2 = {  deaths = 5, },
	catacombs_C3 = {  deaths = 5, },
	catacombs_C4 = {  deaths = 5, },
	catacombs_C5 = {  deaths = 5, },
	catacombs_C6 = {  deaths = 5, },
	catacombs_C7 = {  deaths = 5, },

	river_c1 = {  deaths = 5, },
	river_c2 = {  deaths = 5, },
	river_c3 = {  deaths = 5, },
	river_c4 = {  deaths = 5, },
	river_c5 = {  deaths = 5, },
	river_c6 = {  deaths = 5, },

	ruins_c1 = {  deaths = 6, },
	ruins_c2 = {  deaths = 6, },
	ruins_c3 = {  deaths = 6, },
	ruins_c4 = {  deaths = 6, },
	ruins_c5 = {  deaths = 8, },

	mutant_c1 = {  deaths = 7, },
	mutant_c2 = {  deaths = 7, },
	mutant_c3 = {  deaths = 7, },

	dam_c01 = {  deaths = 8, },
	dam_c02 = {  deaths = 8, },
	dam_c03 = {  deaths = 8, },
	dam_c04 = {  deaths = 8, },
	dam_c05 = {  deaths = 8, },
	dam_c06 = {  deaths = 8, },
	dam_c07 = {  deaths = 8, },
	dam_c08 = {  deaths = 8, },

	steam_C01 = {  deaths = 3, },
	steam_C02 = {  deaths = 3, },
	steam_C03 = {  deaths = 3, },
	steam_C04 = {  deaths = 3, },
	steam_C05 = {  deaths = 3, },
	steam_C06 = {  deaths = 3, },
	steam_C07 = {  deaths = 3, },
	steam_C08 = {  deaths = 4, },
	steam_C09 = {  deaths = 4, },
	steam_C10 = {  deaths = 4, },

	boatc1 = {  deaths = 5, },
	boatc2 = {  deaths = 5, },
	boatc3 = {  deaths = 5, },
	boatc4 = {  deaths = 5, },
	boatc5 = {  deaths = 6, },
	boatc6 = {  deaths = 6, },

	control_c01 = {  deaths = 1, },
	control_c02 = {  deaths = 1, },
	control_c03 = {  deaths = 1, },
	control_c04 = {  deaths = 2, },
	control_c05 = {  deaths = 3, },
	control_c06 = {  deaths = 3, },
	control_c07 = {  deaths = 4, },
	control_c08 = {  deaths = 4, },
	control_c09 = {  deaths = 5, },
	control_c10 = {  deaths = 5, },

	rebellion_c01 = {  deaths = 5, },
	rebellion_c02 = {  deaths = 5, },
	rebellion_c03 = {  deaths = 5, },
	rebellion_c04 = {  deaths = 5, },
	rebellion_c05 = {  deaths = 5, },
	rebellion_c06 = {  deaths = 5, },
	rebellion_c07 = {  deaths = 5, },
	rebellion_c08 = {  deaths = 5, },
	rebellion_c09 = {  deaths = 5, },
	rebellion_c10 = {  deaths = 5, },
	rebellion_c11 = {  deaths = 5, },
	rebellion_c12 = {  deaths = 6, },
	rebellion_c13 = {  deaths = 6, },
	rebellion_c14 = {  deaths = 6, },
	rebellion_c15 = {  deaths = 6, },
	rebellion_c16 = {  deaths = 6, },

	dam_c01 = {  deaths = 9, },
	dam_c02 = {  deaths = 9, },
	dam_c03 = {  deaths = 10, },
	dam_c04 = {  deaths = 10, },
	dam_c05 = {  deaths = 10, },
	dam_c06 = {  deaths = 10, },
	dam_c07 = {  deaths = 10, },

	Treehouse_C2 = {  deaths = 3, },		-- 1st checkpoint
	Treehouse_C3 = {  deaths = 3, },		-- 1 time
	Treehouse_C4 = {  deaths = 3, },		-- at least 3 times
	Treehouse_C5 = {  deaths = 3, },		-- at least 3 times
	Treehouse_C6 = {  deaths = 3, },		-- at least 3 times, alternative save point for C30
	Treehouse_C7 = {  deaths = 3, },		-- at least 2 times
	Treehouse_C8 = {  deaths = 4, },		-- at least 2 times
	Treehouse_C9 = {  deaths = 4, },		-- at least 2 times

	Research_C2 = {  deaths = 3, },		-- 1st checkpoint
	Research_C3 = {  deaths = 3, },		-- at least 3 times
	Research_C4 = {  deaths = 3, },		-- at least 1 time
	Research_C5 = {  deaths = 3, },		-- at least 1 time


	Swamp_C2 = {  deaths = 6, },		-- 1st checkpoint
	Swamp_C3 = {  deaths = 6, },		-- at least 3 times
	Swamp_C4 = {  deaths = 6, },		-- at least 2 times (Car Ride)
	Swamp_C5 = {  deaths = 6, },		-- at least 3 times
	Swamp_C6 = {  deaths = 6, },		-- at least 2 times
	Swamp_C7 = {  deaths = 6, },		-- at least 2 times


	carrier_c01 = {  deaths = 3, },
	carrier_c02 = {  deaths = 3, },
	carrier_c03 = {  deaths = 4, },
	carrier_c04 = {  deaths = 1, },
	carrier_c05 = {  deaths = 4, },

	bunker_c01 = {  deaths = 3, },
	bunker_c02 = {  deaths = 3, },
	bunker_c03 = {  deaths = 2, },
	bunker_c04 = {  deaths = 2, },
	bunker_c05 = {  deaths = 3, },

	regulator_c01 = {  deaths = 3, },
	regulator_c02 = {  deaths = 2, },
	regulator_c03 = {  deaths = 4, },
	regulator_c04 = {  deaths = 4, },
	regulator_c05 = {  deaths = 5, },
	regulator_c06 = {  deaths = 4, },

	Factory_S2	= {  deaths = 6, },
	Factory_S3	= {  deaths = 6, },
	Factory_S4 	= {  deaths = 6, },
	Factory_S5 	= {  deaths = 6, },

	training_c1 = {  deaths = 1, },
	training_c2 = {  deaths = 1, },
	training_c3 = {  deaths = 1, },
	training_c4 = {  deaths = 1, },
	training_c5 = {  deaths = 2, },
	training_c6 = {  deaths = 2, },
	training_c7 = {  deaths = 2, },
	training_c8 = {  deaths = 2, },
	training_c9 = {  deaths = 2, },
	training_c10 = {  deaths = 2, },
	training_c11 = {  deaths = 2, },
	training_c12 = {  deaths = 2, },
	training_c13 = {  deaths = 2, },

	fort_c1= {  deaths = 3, },
	fort_c2= {  deaths = 3, },
	fort_c3= {  deaths = 3, },
	fort_c4= {  deaths = 3, },
	fort_c5= {  deaths = 3, },
	fort_c6= {  deaths = 3, },
	fort_c7= {  deaths = 3, },
	fort_c8= {  deaths = 3, },
	fort_c9= {  deaths = 3, },
	fort_c10= {  deaths = 3, },
	fort_c11= {  deaths = 3, },
	fort_c12= {  deaths = 3, },
	fort_c13= {  deaths = 3, },

	pier_c1= {  deaths = 3, },
	pier_c2= {  deaths = 3, },
	pier_c3= {  deaths = 3, },
	pier_c4= {  deaths = 3, },
	pier_c5= {  deaths = 3, },
	pier_c6= {  deaths = 4, },
	pier_c7= {  deaths = 4, },
	pier_c8= {  deaths = 4, },

	Archive_C2= {  deaths = 6, },
	Archive_C3= {  deaths = 5, },
	Archive_C4= {  deaths = 5, },
	Archive_C5= {  deaths = 7, },
	Archive_C6= {  deaths = 5, },
	Archive_C7= {  deaths = 7, },	
	Archive_C8= {  deaths = 6, },

	Cooler_C1= {  deaths = 6, },
	Cooler_C2= {  deaths = 6, },
	Cooler_C3= {  deaths = 6, },
	Cooler_C4= {  deaths = 7, },
	Cooler_C5= {  deaths = 6, },
	Cooler_C6_alternative_1= {  deaths = 7, },
	Cooler_C6_alternative_2= {  deaths = 7, },
	Cooler_C6_alternative_3= {  deaths = 7, },
	Cooler_C7= {  deaths = 7, },

	volcano_c01= {  deaths = 1,  },
	volcano_c02= {  deaths = 8,  },
	volcano_c03= {  deaths = 8,  },
	volcano_c04= {  deaths = 10, },
	volcano_c05= {  deaths = 9,  },
}