AimModeZoomHUD = {
	MulMask = nil,
	--BlurImg = System:LoadImage("Textures/Hud/AimBlur.tga"),
};

function AimModeZoomHUD.DrawHUD()
	
	--System:DrawImageColorCoords( AimModeZoomHUD.BlurImg, 0, 0, 400, 300, 4, 1, 1, 1, 1, 1, 1, 0, 0 );
	--System:DrawImageColorCoords( AimModeZoomHUD.BlurImg, 401, 0, 400, 300, 4, 1, 1, 1, 1, 0, 1, 1, 0 );
	--System:DrawImageColorCoords( AimModeZoomHUD.BlurImg, 0, 301, 400, 300, 4, 1, 1, 1, 1, 1, 0, 0, 1 );
	--System:DrawImageColorCoords( AimModeZoomHUD.BlurImg, 401, 301, 400, 300, 4, 1, 1, 1, 1, 0, 0, 1, 1 );
end